The world is buzzing about the Internet of Things (IoT) and about what it entails. However, not many know what this phenomenon is or what it truly stands for. In very basic and simple terms, the Internet of Things can be defined as a series of connections that connect your devices to each other through the internet. Still don’t understand what it means? Worry not because we are here to break it down for you!
What is the Internet of Things?
The Internet of Things, also known as IoT, refers to the multiple devices around the world connected to each other through the internet. By sharing and collecting data and through affordable processors and wireless networks, the global connection of the world through the internet has now made it possible to turn literally everything into IoT. While we may not consider ourselves to be IoT users or think we own IoT gadgets, the Internet of Things is definitely a quickly growing phenomenon.
For a while now, being connected to the online world meant being connected to each other through devices like phones and laptops. However, the Internet of Things is a brand new revolution in the sense that it has extended this connection above and beyond what was thought possible. IoT talks about a world where just about anything is a part of this wireless world and where different devices can have intelligent conversations with one another without any confusion.
The fact that information can now be shared over the internet has made it easier for people to operate and control several day to day gadgets by using a common interface. From the lights at home to controlling the thermostat, literally everything now has a unique language for communication, thanks to the Internet of Things!
Why IoT is growing now
When your device is connected to the internet, this essentially means that you can send or receive things and while this in itself is a really good thing, the sharing of this information on a large scale is what makes the Internet of Things so great. IoT can be described as something that enables the following three things:
Collecting and sharing information
Connecting multiple devices to one another
Making your home a complete smart home
The fathers of the internet discussed the ideas of connecting things to the internet way back in the ’80s. However, due to absence of technology like what is available today, this feat seemed impossible then. With more than 8.4 billion devices connected to each other over the internet, the world is very, VERY soon going to be run through the internet, with a brand new language developed for the Internet of Things.
IoT is a revolution and whether one is ready or not, the change is definitely coming. Are you going to jump on the bandwagon now, or wait for the world to be completely digitized? Comment and let us know!
Meta is developing its first true AR glasses, set to launch in 2027. Before the public release, employees will test the device starting in 2024. The company is also releasing new generations of Ray-Ban smart glasses in 2023 and 2025 with enhanced features like a “viewfinder” display.
Specifications and Features
The AR glasses are expected to feature OLED displays and Qualcomm Snapdragon chipsets, offering sophisticated AR and AI capabilities. They will enable users to interact with virtual objects and project high-quality holograms of avatars onto the real world.
Design and Competition
Meta aims for a sleek design, potentially building on its Ray-Ban partnerships. The AR glasses market is competitive, with Apple and Google also investing heavily. Meta seeks to make its AR glasses a game-changer by offering a unique user experience.
Future Plans
In addition to AR glasses, Meta is expanding its VR offerings with new headsets like the Quest 3 and exploring other wearable technologies. The company is focused on reducing costs to make the AR glasses more consumer-friendly by launch.
MobiKwik is venturing into the stock broking sector with the launch of its subsidiary, MobiKwik Securities Broking Private Limited (MSBPL), following approval from the Ministry of Corporate Affairs on March 3, 2025. This move aims to diversify MobiKwik’s offerings beyond its core digital payments services and compete with established players like Zerodha and Groww.
MSBPL will provide a range of brokerage services, including trading in shares, securities, commodities, and derivatives. The subsidiary has an initial capital of Rs 1 lakh, with plans for an additional Rs 2 crore investment to support its operations.
As MobiKwik enters this competitive market, it brings a substantial user base of 172 million and a merchant network of 5 million. Despite recent financial challenges, including a reported loss of Rs 55.2 crore in Q3 FY25, the company aims to leverage its existing infrastructure and user engagement to capture a share of the growing investment technology market, projected to reach $74 billion by 2030.
This strategic expansion aligns with MobiKwik’s broader goals of enhancing its financial service
Nazara Technologies has sold its entire 71.54% stake in Sports Unity Private Limited, the company behind the multiplayer quiz game ‘Qunami’, for INR 7.15 lakh. This divestment, effective March 25, 2025, signifies a strategic shift for Nazara, which had previously acquired a controlling interest in Sports Unity in 2019 for INR 7.5 crore.
The decision to offload the stake comes as Sports Unity has faced financial difficulties, reporting no active business operations and a negative net worth of INR 0.45 crore at the end of FY24. This move aligns with Nazara’s broader strategy to streamline its operations and concentrate on more profitable ventures within the gaming sector.
This sale follows Nazara’s recent divestment of a 94.85% stake in another subsidiary, Open Play, to Moonshine Technologies for INR 104.33 crore. Despite reporting record quarterly revenue of INR 544.7 crore in Q3 FY25, Nazara experienced a 53.5% decline in net profit year-over-year.
Nazara continues to focus on enhancing its portfolio through strategic acquisitions and investments in high-potential gaming platforms while navigating the competitive landscape of the gaming industry.