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YouTube Demands Removal of ‘Juno’ from Apple’s Vision Pro; Developer Responds!

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In a recent blog post, developer Cristian Selig announced the removal of his Vision Pro app, Juno, from the App Store after YouTube requested Apple take it down. Juno provided a simplified web view of YouTube content optimized for Apple’s Vision Pro mixed-reality headset. However, despite YouTube not having an official app for the Vision Pro, the Google-owned platform reportedly cited guideline violations to justify the takedown, leaving the developer disheartened and puzzled.

Developer’s Clarification

Selig, well-known for the Reddit app Apollo, clarified in his post that Juno didn’t alter YouTube’s content or interface in any significant way, aside from a few aesthetic modifications to better suit the Vision Pro’s interface. He emphasized that Juno functioned primarily as a web viewer, with minimal CSS adjustments to enhance compatibility with visionOS, while maintaining all logos and respecting YouTube’s branding guidelines. The app also didn’t interfere with YouTube ads or suggest any official affiliation with YouTube.

“For those who enjoyed Juno, it should continue to work for now—until a YouTube site update potentially changes that,” Selig said. “I built this app for fun and to gain experience with Vision Pro, so I don’t intend to escalate the issue further.”

Implications of the Takedown

YouTube’s decision underscores the ongoing challenges third-party developers face when navigating platform policies set by major tech companies. Selig expressed frustration over YouTube’s unwillingness to clarify their objections, sharing that discussions reached a standstill before Apple notified him of Juno’s removal.

AppleInsider noted that Juno’s removal raises questions about the future of other third-party YouTube clients on Vision Pro. One such app, Television by Sandwich, similarly enables YouTube viewing via visionOS within a retro TV model. Whether YouTube will pursue similar actions against these alternatives remains uncertain, but the incident highlights the tightrope independent developers walk when offering access to content on restricted platforms like YouTube.

Future of Third-Party Apps

Selig’s farewell to Juno leaves Vision Pro users without an optimized YouTube solution for now, underscoring the unique obstacles faced by developers and users alike on emerging technologies. As the demand for immersive content grows, developers may find it increasingly difficult to create apps that comply with platform policies while still providing valuable services.

Context on YouTube’s App Development

Currently, there is no official YouTube app available for the Apple Vision Pro. Users have been relying on third-party applications like Juno or accessing YouTube through Safari. A spokesperson from YouTube has indicated that an official app is in development but has not provided a timeline for its release.

Conclusion

The removal of Juno from the App Store serves as a reminder of the complexities involved in developing applications that interact with major platforms like YouTube. As independent developers navigate these challenges, users are left seeking alternative solutions for accessing their favorite content on new technologies like the Apple Vision Pro.

The incident raises important questions about the future of third-party applications in an ecosystem where major companies exert significant control over content access and distribution. As developers continue to innovate in this space, it will be crucial for them to find ways to comply with platform guidelines while still delivering unique and engaging user experiences.

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Pune’s SuperGaming Secures $15M to Expand in Emerging Markets

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Super Gaming

SuperGaming, the Pune-based gaming innovator known for hit titles like MaskGun and Indus Battle Royale, has raised $15 million in a Series B funding round, boosting its valuation to an impressive $100 million. This marks a nearly fivefold increase from its 2021 valuation of $21 million, highlighting the company’s rapid growth and the rising investor confidence in India’s booming gaming industry. The funding reflects SuperGaming’s strong market presence and strategic vision to become a global leader in online gaming. 

The funding round was spearheaded by Skycatcher and Steadview Capital, with significant participation from notable international investors including a16z Speedrun, Bandai Namco O21 Fund, Neowiz, and prominent Web3 financiers such as Polygon Ventures and Sandeep Nailwal. Existing backers like AET Japan and BACE Capital also continued their support. SuperGaming aims to utilize this capital infusion to expand its footprint internationally, focusing on emerging markets. A key initiative includes launching its award-winning game, Indus Battle Royale, in Latin America through a partnership with LOUD.GG, alongside rolling out its proprietary SuperPlatform developed with Google Cloud to empower game developers worldwide, especially in resource-constrained regions. 

CEO and Co-Founder Roby John emphasized that this funding milestone is crucial in shifting India from merely a gaming consumer base to a hub for gaming innovation. By adopting a “hyper-local” strategy that tailors games to diverse cultures in underrepresented markets like the Middle East and Latin America, SuperGaming is poised for global growth. With over 200 million installs and an expanding user base, SuperGaming’s recent fundraising solidifies its position at the forefront of India’s gaming revolution, ready to make a major impact on the international stage.

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Swiggy DeskEats: Office Food Delivery Launched in 30 Cities

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Swiggy

Swiggy, India’s leading online food delivery platform, has introduced DeskEats, a unique meal delivery service specifically designed for office-goers and working professionals across 30 major cities. DeskEats aims to streamline office dining by offering a diverse, office-friendly menu, making it easier than ever for corporate employees to enjoy convenient and delicious meals right at their workplace. By simply typing “Office” or “Work” in the Swiggy app, users can unlock curated collections like Value Combos, Stress Munchies, Healthy Nibbles, and Teamwork Bites, catering to every office dining scenario—from solo meals to team lunches and quick snack breaks.

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Expanding upon its Corporate Rewards Program, which is already trusted by thousands of organizations, Swiggy enables companies to enhance employee wellness programs by offering food delivery, groceries, and dining benefits efficiently. With DeskEats, Swiggy reaffirms its commitment to transforming workplace dining by prioritizing variety, convenience, and user satisfaction—cementing its position as a key player in the evolution of India’s office food culture.

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Setu Builds Fintech Powerhouse Leadership Team as Pine Labs IPO Nears

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Pine Labs

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Setu specializes in providing API-based digital financial infrastructure for services such as UPI, bill payments, KYC, and digital signatures, while also operating as an RBI-licensed NBFC Account Aggregator. With this expanded leadership team—drawn from India’s leading fintechs—Setu is well-positioned to accelerate the development of scalable, API-driven financial solutions for banks, fintechs, and enterprises. The influx of expertise from Razorpay and PhonePe veterans will bolster Setu’s technical capabilities and strategic partnerships, ensuring it remains a key enabler in India’s rapidly maturing digital public infrastructure ecosystem.

This leadership overhaul comes as parent company Pine Labs prepares for a major IPO, aiming to raise ₹2,600 crore through a fresh share issue after turning profitable in FY25. Setu’s enhanced leadership reinforces the broader group’s ambitions for international expansion, technological innovation, and financial performance. As Setu solidifies its role at the forefront of India’s fintech evolution, the company is poised to deliver advanced financial infrastructure solutions that support the country’s growing digital economy and drive Pine Labs’ strategic momentum.

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