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The Journey Of Wine Recommendation App Vivino Which Raised 155 Million Dollars In Funding

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Vivino, a startup and app provides recommendations for wine and also doubles as a marketplace for buying and selling wine.  Vivino is now the world’s largest online wine marketplace.  In their latest round of Series D funding, Vivino raised $ 155 million spurred by the rapid rise in their user base from 29 million in 2018 to 50 million currently.  The funding will be used to improve its core technology and personalized recommendation engine, while also expanding its presence in key growth markets globally.

How did a startup which began as a wine rating app end up becoming as big as it is now?  Read on to know about the incredible journey of Vivino.

Beginnings

Vivino was founded in 2010 by Danish entrepreneur Heini Zachariassen and Theis Søndergaard in Copenhagen, Denmark.  It all began when Heini was at a local supermarket to purchase wine and could not decide which wine was good and which was bad.  His only indication to make the choice was to go by looking at the labels on the bottles.  It was then Heini realised that there was an opportunity to build something which lets users rate the wines which was similar to how Amazon lets users rate books and IMDB lets users rate movies.  

ALSO READ: What Is Seed Funding And What Are The Sources For Seed Funding For Startups

Growth

When Vivino launched, there were hundreds if not thousands of apps available on the market which gave ratings for wines.  Most of these apps were owned by people who are experts on wines and knew the market from top to bottom.  Heini Zachariassen came from a software background and looked at the problem differently.  After talking to users and customers Heini realised the problem boiled down to ‘is this bottle of wine good or bad?’  

At the time of the launch, there was not much information available on the app.  Vivino needed to look at the label on the wine bottle before providing information about the wine.  Therefore, Vivino gathered as many labels as they could and added them to their database.  The first breakthrough came when they offered a corkscrew for free to whoever uploaded the most number of label images thereby gaining 50,000 pictures.  Vivino got as many wine labels as they could find and sent them to India.  There people were manually looking at wine labels, researching information about those wines and adding as much information as possible to the app.  Initially traction was slow, but when users saw the effort being put in adding the list of wines, organic growth slowly increased.  

Vivino focussed on building the best product and not the perfect product.  Considering that there would always be some wines missing, the goal was to go for the best product.  Today they have information on 200,000 producers, 10 million wines and 1.3 billion photos of different wine labels in the app.  Key priorities were based on three factors namely wine rating, price and the taste of the wine.  Vivino built a machine learning tool which reads all the reviews and puts together a structured description of the wine taste.  This feature turned out to be a huge hit.

Today Vivino established itself as a market leader in their space and has over 700 suppliers around the world.  Vivino now has 50 million downloads and is hundred times bigger than the number 2 wine app Delectable.

Let us know in the comments if you have ever used Vivino or will begin using it after reading this article!

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Entrepreneur Stories

Meta’s Upcoming AR Glasses: A Sneak Peek

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Meta is developing its first true AR glasses, set to launch in 2027. Before the public release, employees will test the device starting in 2024. The company is also releasing new generations of Ray-Ban smart glasses in 2023 and 2025 with enhanced features like a “viewfinder” display.

Specifications and Features

The AR glasses are expected to feature OLED displays and Qualcomm Snapdragon chipsets, offering sophisticated AR and AI capabilities. They will enable users to interact with virtual objects and project high-quality holograms of avatars onto the real world.

Design and Competition

Meta aims for a sleek design, potentially building on its Ray-Ban partnerships. The AR glasses market is competitive, with Apple and Google also investing heavily. Meta seeks to make its AR glasses a game-changer by offering a unique user experience.

Future Plans

In addition to AR glasses, Meta is expanding its VR offerings with new headsets like the Quest 3 and exploring other wearable technologies. The company is focused on reducing costs to make the AR glasses more consumer-friendly by launch.

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From Digital Wallet to Stock Market: MobiKwik Expands Its Horizons with New Brokerage Venture

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From Digital Wallet to Stock Market: MobiKwik Expands Its Horizons with New Brokerage Venture

MobiKwik is venturing into the stock broking sector with the launch of its subsidiary, MobiKwik Securities Broking Private Limited (MSBPL), following approval from the Ministry of Corporate Affairs on March 3, 2025. This move aims to diversify MobiKwik’s offerings beyond its core digital payments services and compete with established players like Zerodha and Groww.

MSBPL will provide a range of brokerage services, including trading in shares, securities, commodities, and derivatives. The subsidiary has an initial capital of Rs 1 lakh, with plans for an additional Rs 2 crore investment to support its operations.

As MobiKwik enters this competitive market, it brings a substantial user base of 172 million and a merchant network of 5 million. Despite recent financial challenges, including a reported loss of Rs 55.2 crore in Q3 FY25, the company aims to leverage its existing infrastructure and user engagement to capture a share of the growing investment technology market, projected to reach $74 billion by 2030.

This strategic expansion aligns with MobiKwik’s broader goals of enhancing its financial service

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Strategic Shift: Nazara Sells Entire Stake in Sports Unity Amid Financial Challenges

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Strategic Shift: Nazara Sells Entire Stake in Sports Unity Amid Financial Challenges

Nazara Technologies has sold its entire 71.54% stake in Sports Unity Private Limited, the company behind the multiplayer quiz game ‘Qunami’, for INR 7.15 lakh. This divestment, effective March 25, 2025, signifies a strategic shift for Nazara, which had previously acquired a controlling interest in Sports Unity in 2019 for INR 7.5 crore.

The decision to offload the stake comes as Sports Unity has faced financial difficulties, reporting no active business operations and a negative net worth of INR 0.45 crore at the end of FY24. This move aligns with Nazara’s broader strategy to streamline its operations and concentrate on more profitable ventures within the gaming sector.

This sale follows Nazara’s recent divestment of a 94.85% stake in another subsidiary, Open Play, to Moonshine Technologies for INR 104.33 crore. Despite reporting record quarterly revenue of INR 544.7 crore in Q3 FY25, Nazara experienced a 53.5% decline in net profit year-over-year.

Nazara continues to focus on enhancing its portfolio through strategic acquisitions and investments in high-potential gaming platforms while navigating the competitive landscape of the gaming industry.

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