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Meta Faces Another Copyright Lawsuit Over AI Training Practices

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Meta Faces Another Copyright Lawsuit Over AI Training Practices

Meta, the parent company of Facebook and Instagram, is facing fresh legal challenges over allegations that it used copyrighted materials without permission to train its artificial intelligence models, including its LLaMA series. This lawsuit adds to the growing scrutiny of AI companies’ data sourcing methods.

The Allegations

Authors such as Sarah Silverman and Michael Chabon claim Meta trained its AI models on datasets containing their copyrighted works without authorization. Plaintiffs argue this constitutes copyright infringement, while Meta defends its actions under the “fair use” doctrine, asserting that the training process is transformative and legally permissible.

Internal Discussions Raise Concerns

Court documents reveal internal chats among Meta employees discussing the use of copyrighted materials. One researcher suggested acquiring books without permission, stating, “ask forgiveness, not for permission.” These discussions highlight potential awareness within Meta of the legal risks involved.

Fair Use Debate

Meta maintains that its use of copyrighted texts to train LLaMA models is transformative and falls under fair use. The company compares this practice to Google’s precedent in Authors Guild v. Google, where copying books for search tools was deemed fair use. However, critics argue that training AI for commercial purposes does not meet fair use criteria.

Broader Implications

This lawsuit reflects wider concerns about how AI developers source training data, often relying on publicly accessible yet potentially copyrighted materials. As litigation against companies like Meta, OpenAI, and Google increases, clearer regulations may be necessary to balance innovation with intellectual property rights.

The outcome of this case could significantly impact both AI development practices and copyright enforcement in the tech industry.

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2 Comments

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Meta’s Upcoming AR Glasses: A Sneak Peek

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Meta is developing its first true AR glasses, set to launch in 2027. Before the public release, employees will test the device starting in 2024. The company is also releasing new generations of Ray-Ban smart glasses in 2023 and 2025 with enhanced features like a “viewfinder” display.

Specifications and Features

The AR glasses are expected to feature OLED displays and Qualcomm Snapdragon chipsets, offering sophisticated AR and AI capabilities. They will enable users to interact with virtual objects and project high-quality holograms of avatars onto the real world.

Design and Competition

Meta aims for a sleek design, potentially building on its Ray-Ban partnerships. The AR glasses market is competitive, with Apple and Google also investing heavily. Meta seeks to make its AR glasses a game-changer by offering a unique user experience.

Future Plans

In addition to AR glasses, Meta is expanding its VR offerings with new headsets like the Quest 3 and exploring other wearable technologies. The company is focused on reducing costs to make the AR glasses more consumer-friendly by launch.

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From Digital Wallet to Stock Market: MobiKwik Expands Its Horizons with New Brokerage Venture

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From Digital Wallet to Stock Market: MobiKwik Expands Its Horizons with New Brokerage Venture

MobiKwik is venturing into the stock broking sector with the launch of its subsidiary, MobiKwik Securities Broking Private Limited (MSBPL), following approval from the Ministry of Corporate Affairs on March 3, 2025. This move aims to diversify MobiKwik’s offerings beyond its core digital payments services and compete with established players like Zerodha and Groww.

MSBPL will provide a range of brokerage services, including trading in shares, securities, commodities, and derivatives. The subsidiary has an initial capital of Rs 1 lakh, with plans for an additional Rs 2 crore investment to support its operations.

As MobiKwik enters this competitive market, it brings a substantial user base of 172 million and a merchant network of 5 million. Despite recent financial challenges, including a reported loss of Rs 55.2 crore in Q3 FY25, the company aims to leverage its existing infrastructure and user engagement to capture a share of the growing investment technology market, projected to reach $74 billion by 2030.

This strategic expansion aligns with MobiKwik’s broader goals of enhancing its financial service

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Strategic Shift: Nazara Sells Entire Stake in Sports Unity Amid Financial Challenges

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Strategic Shift: Nazara Sells Entire Stake in Sports Unity Amid Financial Challenges

Nazara Technologies has sold its entire 71.54% stake in Sports Unity Private Limited, the company behind the multiplayer quiz game ‘Qunami’, for INR 7.15 lakh. This divestment, effective March 25, 2025, signifies a strategic shift for Nazara, which had previously acquired a controlling interest in Sports Unity in 2019 for INR 7.5 crore.

The decision to offload the stake comes as Sports Unity has faced financial difficulties, reporting no active business operations and a negative net worth of INR 0.45 crore at the end of FY24. This move aligns with Nazara’s broader strategy to streamline its operations and concentrate on more profitable ventures within the gaming sector.

This sale follows Nazara’s recent divestment of a 94.85% stake in another subsidiary, Open Play, to Moonshine Technologies for INR 104.33 crore. Despite reporting record quarterly revenue of INR 544.7 crore in Q3 FY25, Nazara experienced a 53.5% decline in net profit year-over-year.

Nazara continues to focus on enhancing its portfolio through strategic acquisitions and investments in high-potential gaming platforms while navigating the competitive landscape of the gaming industry.

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