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Google Launches Indie Game Accelerator For Gaming Startups In Asia

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Google Launches Indie Game Accelerator,Gaming Startups In Asia,Game Developers in Asia,Startup Stories,Startup News India,Latest Business News 2018,Technology News 2018,Indie Games Accelerator in Asia,Google Gaming Startups,Gaming Startups

Here’s a good news for all the gaming startups out there!

The search engine giant Google is all set to launch a four month long training programme exclusively for gaming startups. The programmes would take place in Asia. The main aim of Google is to successfully build, scale, launch and market the next generation of hit mobile games. Indie Games Accelerator is a four month program for emerging game startups in India, Indonesia, Malaysia, Pakistan, Philippines, Singapore, Thailand and Vietnam who are looking to supercharge their growth on Android platform
This is a special edition of the Launchpad Accelerator program, designed in close collaboration with Google Play. It features a gaming curriculum and mentorship from top mobile gaming experts. This is the perfect platform for all the gaming startups to gear up for the upcoming scenarios! Launchpad Accelerator is a global acceleration program that helps startups build and scale great products by matching them with the best of Google. The focus would be on these core areas of game development, business development, people and team culture development!

Mr. Anuj Gulati, Developer Marketing Manager of Google said emerging markets now account for more than 40 per cent of game installs on Google Play. Rapid smartphone adoption in these regions presents a new base of engaged gamers that are looking for high quality mobile gaming experiences.

He also added we’re always looking for new ways to support developers. So, as a special edition of the Launchpad Accelerator, we’re announcing a new four-month Indie Gaming Accelerator to train promising developers from these countries in Asia.

To every gamer out there who wants to climb up the ladder to success, this is the best platform!

Sami Kizilbash, Developer Relations Program Manager of Google said there are many passionate gamers in Asia. The talented mobile game developers in the region have a tremendous opportunity to build apps and deliver experiences that entertain, educate and inspire.

 

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Apple Achieves 13% Growth in India with $9 Billion Sales and New Flagship Stores in FY25

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Apple

Apple has set a new benchmark in India, recording $9 billion in annual sales for FY25—a 13% surge over the prior year, fueled chiefly by robust demand for iPhones and MacBooks. The tech giant’s strategic expansion into Bengaluru and Pune with new flagship stores has deepened brand engagement and increased accessibility for customers across urban centers.

Apple’s rapid retail footprint expansion and locally tailored initiatives, including student discounts and trade-in offers, overcame price barriers and high import duties to drive sales volumes to unprecedented heights. Meanwhile, local production reached new highs, with 20% of iPhones now assembled in India and manufacturing output up 60%, valued at $22 billion part of Apple’s move to diversify its global supply chain.

India is now Apple’s fourth-largest market worldwide, reflecting its rising role as both a consumption and manufacturing powerhouse for premium tech. Continued investment in retail outlets, partnerships with Tata for device repairs, and consumer-friendly financing have positioned Apple for even stronger growth as Indian incomes and technology aspirations rise.

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OYO Achieves Record Profitability in FY25 with Deferred Tax Boost and New Corporate Identity

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OYO

OYO, India’s leading hospitality startup, has retained strong profitability in FY25, driven by a significant deferred tax gain and a bold corporate identity overhaul. The company’s net profit surged to ₹623 crore, marking a 172% year-on-year growth, with adjusted EBITDA reaching ₹1,132 crore a 27% increase from the previous fiscal. Total revenue rose by 20% to ₹6,463 crore, propelled by strategic expansion in premium segments and the integration of G6 Hospitality into OYO’s growing portfolio.

The deferred tax gain of ₹765.6 crore played a crucial role in OYO’s profitability for FY25, helping overcome challenges from operational losses and global expansion costs. Meanwhile, OYO launched a campaign to rename its parent company, Oravel Stays Ltd, aiming for a tech-first, globally resonant brand identity as the business prepares for its IPO. This rebranding signals OYO’s shift toward broader urban living solutions, with the “OYO Hotels” brand remaining unchanged for consumers while the corporate entity targets premium and tech-driven markets worldwide.

OYO’s premiumization strategy and aggressive international growth have led to record results for the fourth quarter of FY25, with gross booking value surging 54% to ₹16,436 crore and revenue hitting new highs. These achievements highlight OYO’s disciplined financial management and commitment to innovation, setting a benchmark for Indian startups navigating global expansion and sustained profitability in the hospitality technology sector.

 

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MPL to Lay Off 60% of India Workforce Following Online Gaming Ban

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MPL

Mobile Premier League (MPL), one of India’s top online gaming platforms, is set to lay off about 60% of its India workforce following the government’s ban on paid online games. The move, confirmed by MPL CEO Sai Srinivas through an internal email, will impact around 300 employees across multiple departments including marketing, finance, operations, engineering, and legal. This decision comes as a direct result of the Promotion and Regulation of Online Gaming Bill, 2025, which restricts paid online games involving monetary stakes to address concerns over financial risks and addiction among young users.

India contributed nearly half of MPL’s revenues, estimated at around $100 million in the 2024-25 fiscal year. With the ban on paid gaming, MPL’s primary revenue source in India has been effectively cut off, prompting the company to shift focus towards free-to-play games and expand its presence in overseas markets such as the United States and Brazil. Despite the layoffs, MPL has pledged to support the affected employees through the transition period. CEO Sai Srinivas expressed regret over the downsizing but highlighted the company’s commitment to developing new business models for the Indian market amid the regulatory changes.

This development significantly disrupts the Indian online gaming industry, which was on track to grow into a $3.6 billion sector by 2029 before the introduction of the ban. While competitors like Dream11 have adapted by discontinuing paid games and avoiding layoffs, the ban has forced many gaming startups in India to rethink their operations. The government’s regulation targets all games involving real money stakes, including fantasy sports and popular card games like rummy and poker, reshaping the future landscape for the country’s gaming ecosystem and its workforce.

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